⚡ Technical Improvements
A significant amount of effort has gone into enhancing the game's responsiveness and overall feel. This includes both client-side patches and server-side modifications to deliver a smoother online experience.
Client-Side Enhancements
These patches directly improve your interaction with the game world.
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Reduced Movement Input Delay
- The default 600ms delay between movement commands has been substantially reduced. Your character will feel far more responsive to your clicks.
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Improved Item Pickup Responsiveness
- A custom patch allows you to pick up items more quickly, even while walking or attacking, removing the traditional clunky delay.
Server-Side Enhancements
These backend changes ensure the server can keep up with your actions.
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Increased Tick Rate
- The server processes player input and game state updates at a much higher frequency, reducing latency and making gameplay feel less choppy.
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Input Queuing for Movement and Skills
- Just like in modern games, any input you send slightly early is now queued and processed as soon as your character is ready. This results in a more fluid combat experience.
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Damage Delay Synchronization
- The server intelligently synchronizes damage "flinch" delay with your client, which substantially reduces desync during combat.
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Desync Compensation
- The server can now detect when a desynced client sends an incorrect action and will gracefully handle it to keep you in sync with the game world.